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LUD—02 · 18xx · Interchain infrastructure

In development

20 CosmosRobber barons of the internet age

An engraving in steel blue: executives in dark suits around a glass table in a skyscraper boardroom at night, a glowing hexagonal network on the table, server racks behind a glass wall and the city below.

Robber barons in the internet age: an 18xx game of blockchains, validators and the channels between them, loosely based on the Cosmos ecosystem.

  1. 01Networks

    What gets connected, and what is left at the end of the line.

  2. 02Capital

    Who pays for the track, and who is paid by it.

  3. 03Routes

    Where value travels, and how fast.

  4. 04Governance

    Who sets the rules for shared infrastructure.

  5. 05Coordination

    What no one company can build alone.

  6. 06Speculation

    What a network’s future is worth today.

Status
In development
Family
18xx
Setting
The Cosmos ecosystem, loosely
Plays on
play.netadao.org, when ready

PlayIn development · not yet on play.netadao.org

01 · Overview

20 Cosmos is the 18xx system rebuilt for the internet age, loosely based on the Cosmos ecosystem. Blockchains take the place of the railroad companies, validators the place of trains, and IBC channels, relayers and bridges the place of track.

Its rules are not published yet. This page shows the game’s world and how it looks while it is in development.

Railways built empires. Blockchains connect them.

20 Cosmos
02

The world

Themes, not rules: what 20 Cosmos is about.

  1. 01Networks

    What gets connected, and what is left at the end of the line.

  2. 02Capital

    Who pays for the track, and who is paid by it.

  3. 03Routes

    Where value travels, and how fast.

  4. 04Governance

    Who sets the rules for shared infrastructure.

  5. 05Coordination

    What no one company can build alone.

  6. 06Speculation

    What a network’s future is worth today.

Zone 1 · CoreZone 2 · AllianceZone 3 · EmergingZone 4 · CoreZone 5 · FrontierHUBGATEFORGEVAULTOUTPOSTMINTBEACONBRIDGEEXCHANGEARCHIVEHARBORRELAYPORT

Link types

  • IBC channel
  • Relayer path
  • Proposed
  • Rival chain
  • Bridge

Networks are
territories too.

Illustrative chart in the 20 Cosmos style; the zones, stations and channels are not a game map.

Nº 047220 CosmosSpecimen

Meridian Chain

Common share

20A specimen plate in the 20 Cosmos style. Not a security; not a token.

Channel chartTable 02 · illustrative
ChannelFromToKind
C-01VaultExchangeIBC channel
C-02ForgeHarborIBC channel
C-03OutpostPortRelayer path
C-06OutpostHarborRival chain
C-09BridgeHarborBridge
  • Core zone
  • Alliance zone
  • Emerging zone
  • Frontier zone
  • Neutral
03

Development

In development. The world comes first, then the rules.

PlayIn development · not yet on play.netadao.org

Status
In development
Rules
Not yet published